A zero-trust, hardware-enforced dark fantasy strategy engine governed by a single manifold \( \mathcal{S} = \mathcal{S}_{D} \times \mathcal{S}_{P} \times \mathcal{S}_{C} \). No floating-point arithmetic. No centralized servers. No illusions. Every state mutation is cryptographically proven. Every defeat is permanent. The architecture does not lie.
Swift 6.0 · Apple Silicon · SHA-256 Resonance Chain · Offline-First
The Everdark Accord is not a game you play; it is a system you survive.
The opponents you face are not scripted logic trees. They are localized Large Language Models, matrices of 33-dimensional psychological vectors executing natively and exclusively on the Apple Neural Engine. They do not ask a server for permission to outsmart you.
We have eradicated floating-point math. The physics of Mekadhur operate on a strict 10,000 basis-point integer manifold. Every strike, every shield, and every spell is mathematically absolute.
We are restoring the concept of genuine risk. Your save state is secured by a P256 private key locked inside your device's Secure Enclave. If you suffer terminal defeat in the Long Dark, the key is permanently cryptographically destroyed. There are no reloads. There is no appeal. Dead is dead.
§ The Harmonic Tensor Product
The Everdark Accord is governed by three interlocking state-spaces — Digital, Physical, Cognitive — whose Cartesian product forms the complete simulation manifold. \( \mathcal{S} \;=\; \mathcal{S}_{D} \,\times\, \mathcal{S}_{P} \,\times\, \mathcal{S}_{C} \).
\( \mathcal{S}_{D} \)
The deterministic integer-only game engine. SHA-256 Resonance Chain. SplitMix64 PRNG. The 10,000-basis-point Tabulature of Matter.
\( \mathcal{S}_{P} \)
Real-world weather modulates structural decay. Real-world lunar phase governs tactical card dormancy. Real-world celestial alignments gate victory trophies.
\( \mathcal{S}_{C} \)
Sovereign AI opponents — localized LLMs executing on the Apple Neural Engine. 33-dimensional continuous psychology. Symmetric Fog of War.
§ The Cognitive Sphere
No finite state machines. No scripted behavior trees. Every AI opponent is a localized Large Language Model — a Sovereign mind governed by a continuous 33-dimensional psychological matrix \( \Psi \in \mathbb{R}^{33} \). Eight named vector families span economic risk tolerance, spatial aggression, combat doctrine, chronal anxiety, entropy weaponization, cognitive plasticity, and mythic dread.
Vector \( \vec{\alpha} \)
Economic
Vector \( \vec{\beta} \)
Spatial
Vector \( \vec{\gamma} \)
Combat
Vector \( \vec{\delta} \)
Chronal
Vector \( \vec{\varepsilon} \)
Entropy
Vector \( \vec{\theta} \)
Mythic Dread
⚠︎ Protocol Warning — Void-Shackle Active
The Void-Shackle Protocol binds your campaign save to a P256 private key \( \mathsf{sk} \in \mathbb{F}_{p} \) stored in the Apple Secure Enclave. Upon terminal defeat — legitimate, verified, cryptographically proven defeat — the key is destroyed: \( \mathsf{sk} \mapsto \varnothing \). The save file becomes an unreadable ciphertext. There is no backup. There is no recovery. There is no cloud restore. Your civilization, your Resonance Chain, your entire timeline — permanently erased from silicon.
§ The Digital Sphere — Integer Mandate
IEEE 754 floating-point arithmetic introduces non-determinism — platform-dependent rounding, catastrophic cancellation, accumulated drift. The Everdark Accord rejects it entirely. Every quantity lives on the integer manifold \( \mathcal{Q} = \{\, q \in \mathbb{Z} \mid 0 \le q \le 10{,}000 \,\} \), and every state transition is witnessed by a SHA-256 resonance chain:
\[ h_{n+1} \;=\; \operatorname{SHA\text{-}256}\!\bigl(\, h_{n} \,\|\, \Delta_{n+1} \,\bigr), \qquad h_{0} \in \{0,1\}^{256} \]
The result: perfect cross-device reproducibility. Zero ambiguity. Zero drift.
\( 10^{4} \)
Basis-Point Ceiling
All quantities expressed in integer basis points. No decimal. No approximation.
SHA-256
Resonance Chain
Every state mutation is hashed. Every turn is cryptographically linked to every prior turn.
\( \varnothing \)
Floating-Point Values
Zero floating-point variables in the entire engine. Integer mathematics only.
§ Diegetic Isomorphism — The Architecture Is the Mythology
| Architectural Constraint | Mythological Manifestation |
|---|---|
| Integer ceiling \( q \in [0,\, 10^{4}] \cap \mathbb{Z} \) | The Tabulature of Matter |
| Hash chain \( h_{n+1} = H(h_{n} \,\|\, \Delta_{n+1}) \) | The Light of Dhaeryn |
| Horizon Fold \( \phi : \mathcal{H}^{\ast} \to \mathcal{H}^{k} \) | The Cryptographic Singularity |
| Enclave destruction \( \lim_{t \to t_{\dagger}} \mathsf{sk} = \varnothing \) | The Void-Shackle (Permadeath) |
| Nonce binding \( \eta_{n} \ne \eta_{m} \;\forall\, n \ne m \) | The Chronal Paradox |
| Obfuscation \( \pi : \mathcal{S} \to \widetilde{\mathcal{S}} \) | The Fog of War / The Shroud |
| Omega Vector \( \Omega \in \{0,1\}^{k} \) | The Mark of Cain |
| SplitMix64 PRNG \( x_{n+1} = f(x_{n}),\; f \in \mathrm{Aut}(\mathbb{Z}_{2^{64}}) \) | The ResonanceRunes |
Lower Archives of Rálfinnëstora // Seventh Vault // Copper Cylinder Registry
Tears of the Hero. Herald of Doom. The oldest story the Cuîrâvoshi possess — older than Ardhenith, older than the Hall of Sages, older than the order itself.
System Architecture // Localized Sovereignty
The architecture is the game. The constraints are the laws.
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